Modo材质库

VizPack: Products is a collection of over 160 materials providing a range of detailed and physically accurate shaders to cover many different needs. With a focus on product renders the materials in this collection are general purpose materials representing the clean, unblemished materials required for visualisation work. Worn and damaged materials will feature in future packs, but the emphasis here is on highly detailed shaders of materials in new condition.

These materials are the result of years of research, using both measured data and visual references to create the most accurate and realistic materials possible. The materials are designed to look good both from a distance and in close-up, with layers of detail that become apparent when you zoom in on them. The materials on offer in this collection are more detailed and consistent than those that ship with Modo by default, and will give better results in high quality renders.

From metals, to woods, fabrics, and plastics, you will find materials to suit many different kinds of projects, either to use as they are, or as starting points for further customization.

By using this library you can take the guesswork out of shading and texturing, knowing that the materials all use physically accurate values and are based on real-world references.

The materials are also compatible with the Tagger kit created by Adam O’Hern.

Please note that these materials are designed for use with Modo’s native renderer – Vray

下面的译文仅作参考(请以上面的英文说明为准)

VizPack:产品是超过160种材料的集合,提供了一系列详细的、物理精确的着色器来满足不同的需求。以产品为重点,本系列的材料为一般用途的材料,代表了可视化工作所需的干净、无瑕疵的材料。磨损和损坏的材料将在以后的包装中出现,但重点是在新情况下材料的高度详细着色。

这些材料是多年研究的结果,利用测量的数据和视觉参考,创造出最精确和真实的材料。这些材料的设计是为了从远处和近景中看起来都很好,在你放大它们的时候,细节层会变得很明显。该系列中提供的材料比默认的Modo更详细、更一致,并且在高质量的渲染中会提供更好的结果。

从金属、到木材、纺织品和塑料,你会找到适合各种不同类型的项目的材料,或者作为它们的用途,或者作为进一步定制的起点。

通过使用这个库,您可以从阴影和纹理中提取猜测,知道这些材料都使用物理精确的值,并且基于真实的引用。

这些材料也与亚当奥赫恩(Adam O ‘ hern)创造的Tagger工具包兼容。

请注意,这些材料是为使用Modo的本地renderer – Vray设计的
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