3DMotive – Intro to ZBrush Volume 4

教程时长:1小时55分钟 视频格式:MP4
In this Intro to Zbrush course, students will learn better practices for workflows to movr a project from A to Z as well as learn how to use a combination of tools within Zbrush to easier create the work needed. We’ll investigate how quickly Qmesher can interactively, and on the fly, create proxy/stand-in meshes that will later lead to creating more complex meshes. With GoZ, students can use their particular 3D program to directly export/import their meshes to model with in conjunction with Zbrush to achieve better results. We’ll explore using the layers palette when adding in details as well as the deformeation palette for easy scaling and mirroring. Other key functionalities within Zbrush are the modify topology palette and, especially useful, the transpose action tools. Both have a great number of features to facilitate our workflow and help speed up the process of production. We’ll look to create separate elements in separate Ztools and then merge each mesh into one single scene for a final completed piece.
下面的译文仅作参考(请以上面的英文说明为准)
在此介绍Zbrush课程的过程中,学生将从a到Z向movr学习更好的工作流程,并学习如何使用Zbrush中的工具组合来更容易地创建所需的工作。我们将研究Qmesher如何快速交互,并在动态中创建代理/替身网格,这将导致创建更复杂的网格。有了GoZ,学生可以使用他们的特殊的3D程序直接导出/导入他们的网格,与Zbrush结合以取得更好的效果。我们将在添加细节和deformeation调色板时使用层调色板来进行探索,以方便缩放和镜像。Zbrush中的其他关键功能是修改拓扑面板,特别是有用的转置操作工具。它们都有大量的特性来帮助我们的工作流,并帮助加速生产过程。我们将会在不同的Ztools中创建单独的元素,然后将每个网格合并到一个场景中,以完成最后完成的部分。
下载链接/百度网盘
链接: https://pan.baidu.com/s/1nvd0RhB 密码: ba6g