Digital Anarchy Texture Anarchy 1.2.4 for Adobe Photoshop

文件大小:35.1 MB
Texture Anarchy is a set of Adobe Photoshop filters for creating textures and borders. With these three Photoshop texture filters, you can create a variety of seamless, infinite textures that range from realistic and organic to design-appropriate. Plain old math is used to generate, extend, and output an image.

Great features of Texture Anarchy
There are three Texture Anarchy Photoshop filters. Each provides a different kind of seamless procedural texture. Texture Explorer is the centerpiece of the Photoshop textures set and creates seamless procedural textures. Tiler Anarchy is like Texture Explorer but its textures are always seamlessly repeated. Edge Anarchy is designed to create textured, distressed, or ornamental borders.

Presets for a quick recipe
Presets give you an easy and fun starting point. The Preset Manager holds combinations of color, lighting and grayscale depth. Once you have loaded a preset, you can dig into the ‘mixing’ process of color, fractal noise and bump maps. Make quick adjustments to the preset and render it out. Experiment and save your own presets to build a library of textures for future Photoshop projects.

Make some (fractal) noise & color
The Texture Anarchy filters create 2D or 3D Photoshop textures. The textures are procedural textures based on fractal noise, which is terrific for natural images like fire, smoke, clouds, and marble. The many palettes for lighting, layers, fractal noise and color gradients are the building blocks of your textures. There are color wells and gradients to generate interesting color combinations. There are tons of Blend Modes that set how the patterns and colors interact with each other.

Lighting Editor is a bright idea
The Lighting Editor in Texture Anarchy is a fun, interactive tool that colors your textures. Lights can bring out the inherent color of the texture or blow it away with a single strong light. With the Lighting Editor, you can add up to four Lights, change the lighting direction, adjust highlights, set shadow colors, and more. The lighting works in 2.5D and uses a bump map to give the appearance of real depth.

Make 3D with the Bump Well
In the Bump Well, you mix a grayscale texture with your Texture Anarchy colors. This bump map creates the 3D appearance of the texture. This is useful for 3D texture mapping, game design and high-resolution compositing, especially when using Tiler Anarchy to create seamless, procedural textures.

下面的译文仅作参考(请以上面的英文说明为准)

纹理混乱是一组用于创建纹理和边框的Adobe Photoshop过滤器。通过这三个Photoshop纹理过滤器,你可以创造出各种各样的无缝、无限的纹理,从现实的和有机的到设计合适的。简单的旧数学用于生成、扩展和输出图像。

纹理混乱的巨大特征
有三种纹理混乱的Photoshop过滤器。每一种都提供了一种不同的无缝程序结构。纹理浏览器是Photoshop纹理的中心,创建无缝的程序纹理。Tiler混乱就像纹理浏览器一样,但它的纹理总是无缝地重复。边缘无政府状态被设计用来制造纹理,痛苦,或装饰边框。

快速食谱的预设
预设给你一个轻松有趣的起点。预置管理器拥有颜色、光线和灰度深度的组合。一旦你加载了一个预设,你可以挖掘“混合”过程的颜色,分形噪声和凹凸贴图。对预置进行快速调整,并将其渲染。实验和保存您自己的预设,为未来的Photoshop项目建立一个纹理库。

制造一些(分形)噪声和颜色
纹理混乱过滤器创建2D或3D Photoshop纹理。纹理是基于分形噪声的程序纹理,对于像火、烟、云和大理石这样的自然图像来说是非常棒的。许多用于照明、层次、分形噪声和颜色梯度的调色板是纹理的组成部分。有颜色井和渐变可以产生有趣的颜色组合。有很多混合模式可以设置模式和颜色如何相互作用。

灯光编辑器是个好主意
纹理混乱的灯光编辑器是一个有趣的交互式工具,它可以给你的纹理着色。灯光可以产生纹理的固有颜色,或者用单一的强光把它吹走。使用灯光编辑器,你可以添加四盏灯,改变灯光方向,调整亮点,设置阴影颜色等等。照明工作在2.5 d,并使用凹凸贴图来显示真实的深度。

用凹凸棒制作3D
在Bump中,你混合了一个灰度纹理和你的纹理混乱的颜色。这个凹凸贴图创建了纹理的3D外观。这对于三维纹理映射、游戏设计和高分辨率合成非常有用,特别是在使用Tiler混乱创建无缝的过程纹理时。
下载链接/百度网盘
链接:https://pan.baidu.com/s/1i5KSfHj