Unity 3D AR教程

教程时长1小时23分,带项目文件,视频格式MP4,使用软件 Unity 3D

Are your clients asking about augmented reality (AR) apps?
Do you have that one perfect idea for an AR iOS or Android app and don’t know where to start?
In this course, Unity AR Fundamentals, you’ll learn how to start producing AR apps in no time at all.
First, you’ll discover the use of your mobile devices internal sensors to create an underwater scene,
so you can become accustom to the interface and tools that are utilized. Next,
you’ll dive into creating an architectural AR app using a magazine cover to trigger a floating wireframe building,
and how to scan in a 3D object to use as an AR trigger. Then,
you’ll explore how to create an AR laser gun that leave blast holes in your office and a unique logo triggered AR system.
Finally, you’ll be introduced to C# scripts to help iron out the problems that arise during development.
When you’re finished with this course,
you’ll have six unique AR scenes all using different types of AR targeting and triggers that are launchable from a custom menu to show your clients.
Software required: Unity 3D.

下面的译文仅作参考(请以上面的英文说明为准)

是你的客户询问增强现实(AR)的应用程序?
你有一个完美的想法为一个基于“增大化现实”技术的iOS和Android应用程序,
不知道从哪里开始?在本课程中,统一的基于“增大化现实”技术的基础,
您将了解如何开始生产基于“增大化现实”技术的应用在任何时间。
首先,你会发现你的移动设备的使用内部传感器创建一个水下场景,这样你就可以成为习惯的接口和工具的利用。
接下来,您将深入创建架构基于“增大化现实”技术的应用使用一个杂志封面来触发一个浮动的线框图,以及如何扫描3 d对象作为一个基于“增大化现实”技术的触发器。
然后,您将探索如何创建一个基于“增大化现实”技术的激光枪,离开爆炸洞在你的办公室和AR系统触发一个独特的标志。
最后,你会介绍c#脚本帮助解决在开发过程中出现的问题。当你完成本课程,你将有六个独特的基于“增大化现实”技术的所有场景使用不同类型的基于“增大化现实”技术的目标和触发器launchable从自定义菜单中显示你的客户。

下载链接/百度网盘

链接: https://pan.baidu.com/s/1c2B84oC 密码: tdnj

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