Lynda – C++ Game Programming 1

教程时长6小时5分,大小778MB,带项目文件,使用软件Visual Studio Express

Info: Get a fun introduction to the world of game programming with C++.
This course teaches the basics of game development with C++ and the OpenGL-powered Simple and Fast Multimedia Library (SFML),
using three fully playable sample games: an addictive two-button tapper,
a multilevel zombie survival shooter, and a split-screen multiplayer puzzle.
Instructor John Horton starts with the very basics of programming, including variables,
loops, and conditions. Become more skillful with each game as you move through the key C++ topics, such as object-oriented programming,
C++ pointers, and the Standard Template Library. While building these games,
you can also learn exciting game programming concepts like collision detection,
sprite sheets, views, the HUD (heads-up display), and more.

下面的译文仅作参考(请以上面的英文说明为准)

得到一个有趣的介绍游戏的世界与c++编程。
本课程教基本的游戏开发与c++ OpenGL-powered简单和快速的多媒体库(SFML),
使用三个样品完全可玩的游戏:一个上瘾的双扣攻丝机,多级僵尸生存射击,和多画面多人难题。
教练约翰霍顿开始编程的基础知识,包括变量、循环和条件。
变得更加熟练的与每个游戏当你移动通过c++的关键话题,比如面向对象编程,c++指针,和标准模板库。
在构建这些游戏,你也可以学习令人兴奋的游戏程序设计概念,如碰撞检测,雪碧表、视图、住房和城市发展部(抬头显示器),等等。

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